Sessional Instructors - School of Mathematical and Computational Sciences - Faculty of Science

Competition Number:
98SI25
Position Type:
Sessional Opening
Closing Date:
Date of Posting:
Department:
School of Mathematical and Computational Sciences
Position:
Sessional Instructors
Contract:
Fall 2025

The School of Mathematical and Computational Sciences at the º£½ÇÉçÇø has an opening for sessional instructors during the forthcoming 2025-2026 academic year. These positions are subject to final budgetary approval.

Please note: the courses offered below will be taught in person, unless otherwise specified as an online course. 

CS 4830 – Video Game Programming Project

In this course, students work as a group to develop a single design into a fully functioning video game. This course applies the project management skills learned in CS 4810 to the development of a professional quality video game based upon the students’ design.

Restricted to students enrolled in the Major in Computer Science with a Specialization in Video Game Programming.

PREREQUISITE: A minimum grade of 70% in CS 4360, 4650 and 4810

One lecture hour per week plus significant project time

2025 Fall Term Lecture Time: M 6:00 PM - 6:50 PM

2026 Winter Term Lecture Time: T 9:00 PM - 9:45 PM

Please note: This course is co-taught by two sessional instructors and one faculty member in the School of Mathematical and Computational Sciences. It involves co-mentorship of an 8-month long video game development project. The School is looking for one design mentor and one technical mentor (preferably with a strong background in computer graphics). Mentorships are paid at 1/3 of a sessional stipend per term per mentor. A project management mentor from the School will also be part of the mentorship team.

Successful applicants should hold a master’s degree in mathematics/computational sciences or a related field, or an equivalent combination of qualifications and experience in video game development. Applicants should have experience in teaching, research or industry practice related to video game development.

Qualifications:

Successful applicants should hold a master’s degree in an environmental or related field, or an equivalent combination of qualifications and experience in the subject area for the course. Applicants should have experience in teaching, research, or practice related to the course content. 

Preference will be given to the qualified candidates with seniority on the º£½ÇÉçÇø Sessional Roster and full-time and term contract Faculty Members of the Academic unit. 

Application Instructions: 

Applicants should submit a curriculum vitae and names of three referees to:

Dr. Shannon Fitzpatrick, Associate Dean
School of Mathematical and Computational Sciences º£½ÇÉçÇø
550 University Avenue
Charlottetown, PE   C1A 4P3
Email:   smcs@upei.ca

In accordance with Canadian immigration requirements, all qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority. º£½ÇÉçÇø is committed to the principle of equity in employment.

º£½ÇÉçÇø is committed to equity, diversity, inclusion, and reconciliation and believes in providing a positive learning and working environment where every person feels empowered to contribute. º£½ÇÉçÇø is committed to the principle of equity in employment and encourages applications from underrepresented groups including women, Indigenous peoples, visible minorities, persons with disabilities, persons of any sexual orientation or gender identity, and others with the skills and knowledge to productively engage with diverse communities.

Closing date for applications is August 22, 2025. 

º£½ÇÉçÇø encourages all qualified applicants to apply for job openings; however, in keeping with the terms and provisions of the university’s various employment and collective agreements, first priority will be given to internal candidates.